Öne Çıkan
San Andreas / Arabalar / Chevrolet
Chevrolet C/K Cheyenne/GMC Sierra SL 3500(HD) 5.7l 1990-1994 Utility Truck
- Avant | yükleyen: Avant_OFFICIAL
- vk.com/avantavtosa
- 09/25/2020
- 16157 İndirmeler
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Utility truck:
Original cabin model by: Andrew_A1
Original model rework: Mad Max
Conversion to utility truck: {Smart}
Utility truck bed by: Nikki
Underbody and suspention by: Nikki
Engine by: Nikki
Enginebay by: Nikki, Avant
Some parts by: Shady311, Avant, {Smart}, StratenSurf
Seats by: Avant, Shady311
General interior and model rework, retexture and improvement: Avant
Convert to GTA SA by: {Smart}
Wheels by: Nikki, Ramon_Cube
Tires by: Ramon_Cube
Paintjobs by: rush58
Screenshots by: Maxim Balach
Replace: Utility
Generator trailer:
Original model by: Ramon_Cube
Wheels by: Ramon_Cube
Textures by: Rockstar Games
Convert to GTA SA: Avant
Replace: utiltr1
Thanks to:
{Smart} - for sharing his vehicle project with me, modelling some parts
Nikki - for permission to use his parts
StratenSurf - for modelling some parts, advises, car testing and help in finding bugs
Mad_Driver - for advises, car testing and help in finding bugs
rush58 - for paintjobs
Shady311 - for modelling some parts, baking some parts, advises
Maxim Balach - for screenshots, vehicle testing
Junior_Djjr - for Vehfuncs script, help due to development, tests
izerli - for AD script
DK22Pac - for IVF script
...sorry, if i forgot someone. Please, write me, your work mustn't be forgotten.
Features:
- Qualitative body
- Qualitative interior
- Qualitative engine
- Qualitative underbody
- Three-color painting (first - body, second - utility truck bed, third - interior)
- 2 paintjobs and template for own paintjobs
- Damage for all parts
- SA Plates
- Own realistic settings
- Own collision and shadow
- Own chassis_vlo
- 110% Scale
- IVF 2.1.1 Adaptation: steering wheel, stop-lights, turn-lights, foglights, rear lights
- AD (АПП) 3.2.1 Adaptation: working radiator fan in HQML/IVF versions, cardan, wipers
- Vehfuncs 1.4 beta Adaptation: extras, companies decals, different car makes, different car packages, different trim levels, different radios, different mudflaps, optionable tuning and extras, working radiator fan and engine pulleys in Vehfuncs version, wobbling engine, working gas pedal, working brake pedal, working gauges
- VSA Adaptation: working front suspention (Vehfuncs version only)
- Dashboard and interior buttons illumination (Vehfuncs and IVF version only)
- 14 extras (6 in IVF and HQLM versions)
- Mip-maps
- Adapted to SkyGFX
- Adapted to GFXHack
- HQLM version available
- Correct player seat
- Model files sizes: dff - 11,80 mb; txd - 7,88 mb (IVF+AD)
Original cabin model by: Andrew_A1
Original model rework: Mad Max
Conversion to utility truck: {Smart}
Utility truck bed by: Nikki
Underbody and suspention by: Nikki
Engine by: Nikki
Enginebay by: Nikki, Avant
Some parts by: Shady311, Avant, {Smart}, StratenSurf
Seats by: Avant, Shady311
General interior and model rework, retexture and improvement: Avant
Convert to GTA SA by: {Smart}
Wheels by: Nikki, Ramon_Cube
Tires by: Ramon_Cube
Paintjobs by: rush58
Screenshots by: Maxim Balach
Replace: Utility
Generator trailer:
Original model by: Ramon_Cube
Wheels by: Ramon_Cube
Textures by: Rockstar Games
Convert to GTA SA: Avant
Replace: utiltr1
Thanks to:
{Smart} - for sharing his vehicle project with me, modelling some parts
Nikki - for permission to use his parts
StratenSurf - for modelling some parts, advises, car testing and help in finding bugs
Mad_Driver - for advises, car testing and help in finding bugs
rush58 - for paintjobs
Shady311 - for modelling some parts, baking some parts, advises
Maxim Balach - for screenshots, vehicle testing
Junior_Djjr - for Vehfuncs script, help due to development, tests
izerli - for AD script
DK22Pac - for IVF script
...sorry, if i forgot someone. Please, write me, your work mustn't be forgotten.
Features:
- Qualitative body
- Qualitative interior
- Qualitative engine
- Qualitative underbody
- Three-color painting (first - body, second - utility truck bed, third - interior)
- 2 paintjobs and template for own paintjobs
- Damage for all parts
- SA Plates
- Own realistic settings
- Own collision and shadow
- Own chassis_vlo
- 110% Scale
- IVF 2.1.1 Adaptation: steering wheel, stop-lights, turn-lights, foglights, rear lights
- AD (АПП) 3.2.1 Adaptation: working radiator fan in HQML/IVF versions, cardan, wipers
- Vehfuncs 1.4 beta Adaptation: extras, companies decals, different car makes, different car packages, different trim levels, different radios, different mudflaps, optionable tuning and extras, working radiator fan and engine pulleys in Vehfuncs version, wobbling engine, working gas pedal, working brake pedal, working gauges
- VSA Adaptation: working front suspention (Vehfuncs version only)
- Dashboard and interior buttons illumination (Vehfuncs and IVF version only)
- 14 extras (6 in IVF and HQLM versions)
- Mip-maps
- Adapted to SkyGFX
- Adapted to GFXHack
- HQLM version available
- Correct player seat
- Model files sizes: dff - 11,80 mb; txd - 7,88 mb (IVF+AD)
Yorumlar
Şu ana kadar 26 yorum gönderilmiş.
12/15/2025 00:21
@Schrader It has been like that since release unfortunately. Also happens with VehFuncs versions for the Coronado '03 and Audi A6 '00.
It is a shame. I always felt like Avant was the guy who took the most advantage of the VehFuncs extras system. You could always tell an Avant mod was an Avant mod. Totally unique. In my opinion this utility truck was the culmination of all of the work, and is his magnum opus. His tendency for over the top and extensive extras are perfect for something like the utility truck. At baseline it is 2 manufacturers in one truck which is an amazing thing to do for a platform that is shared in most aspects, really mostly just differing in trim and badges. Then you have 3 different wheel models which can all spawn with or without branding, and one "extra" wheel model that rarely spawns for the rear wheels. There are like half a dozen liveries: Dude, airport, water and power, municipal utilities, roadside assistance and railroad.
AND EACH LIVERY HAS RESPECTIVE EXTRAS THAT REFLECT WHAT THE LIVERY SHOWS THE TRUCK IS USED FOR. The DUDE construction variant can spawn with quickie saw, pickaxes, jackhammer, wheel barrel and a game box. I am a carpenter and that extras setup looks exactly like a work truck that has most of what you need to demo some concrete (minus the pickaxes because sledgehammers would be better, but the pickaxes could still be used for something else). Sourcing tool resources is one thing but the fact that mainly the quickie saw and jackhammer are together is super impressive.
Furthermore:
-water and power can spawn with pipes/cones/barricades/jackhammer
-roadside assistance can spawn with tire iron/spare wheels/gas/air pump
-railroad spawns with the 2 variants of the train wheel things for driving on the tracks (this is definitively the coolest variant)
-misc: there are a couple silly extras I also think are really cool: sedan looking hubcap that can spawn on the rear wheels and an aftermarket hood scoop. It's something you would see in real life where you know there's no point they just did it to be funny. I remember when I was a kid some plumbers or electricians or something came to do something at the house and their work van had plastic SPINNER hubcaps
I could go on and on about this thing, didn't even mention interior details.
Anyways nobody could have done a better job than Avant for something like a utility truck replacement. It sucks that we cant use it to its full potential but Avant has moved on and I get it, gotta respect that.
CrashInfo crash log. maybe useful for someone to confirm it is this causing crash:
Error: 0x007FDE84
Problem: Something related to the texture of some model. It could be .dff (where there is material asking for such a texture, so there is some request problem), or .txd (corrupted txd or something like that, probably less likely).
Alıntı yap | Cevapla
@Schrader It has been like that since release unfortunately. Also happens with VehFuncs versions for the Coronado '03 and Audi A6 '00.
It is a shame. I always felt like Avant was the guy who took the most advantage of the VehFuncs extras system. You could always tell an Avant mod was an Avant mod. Totally unique. In my opinion this utility truck was the culmination of all of the work, and is his magnum opus. His tendency for over the top and extensive extras are perfect for something like the utility truck. At baseline it is 2 manufacturers in one truck which is an amazing thing to do for a platform that is shared in most aspects, really mostly just differing in trim and badges. Then you have 3 different wheel models which can all spawn with or without branding, and one "extra" wheel model that rarely spawns for the rear wheels. There are like half a dozen liveries: Dude, airport, water and power, municipal utilities, roadside assistance and railroad.
AND EACH LIVERY HAS RESPECTIVE EXTRAS THAT REFLECT WHAT THE LIVERY SHOWS THE TRUCK IS USED FOR. The DUDE construction variant can spawn with quickie saw, pickaxes, jackhammer, wheel barrel and a game box. I am a carpenter and that extras setup looks exactly like a work truck that has most of what you need to demo some concrete (minus the pickaxes because sledgehammers would be better, but the pickaxes could still be used for something else). Sourcing tool resources is one thing but the fact that mainly the quickie saw and jackhammer are together is super impressive.
Furthermore:
-water and power can spawn with pipes/cones/barricades/jackhammer
-roadside assistance can spawn with tire iron/spare wheels/gas/air pump
-railroad spawns with the 2 variants of the train wheel things for driving on the tracks (this is definitively the coolest variant)
-misc: there are a couple silly extras I also think are really cool: sedan looking hubcap that can spawn on the rear wheels and an aftermarket hood scoop. It's something you would see in real life where you know there's no point they just did it to be funny. I remember when I was a kid some plumbers or electricians or something came to do something at the house and their work van had plastic SPINNER hubcaps
I could go on and on about this thing, didn't even mention interior details.
Anyways nobody could have done a better job than Avant for something like a utility truck replacement. It sucks that we cant use it to its full potential but Avant has moved on and I get it, gotta respect that.
CrashInfo crash log. maybe useful for someone to confirm it is this causing crash:
Error: 0x007FDE84
Problem: Something related to the texture of some model. It could be .dff (where there is material asking for such a texture, so there is some request problem), or .txd (corrupted txd or something like that, probably less likely).
Alıntı yap | Cevapla
11/22/2024 19:04
VehFuncs version of the car gives crash during the night using newer VehFuncs plugin version
Alıntı yap | Cevapla
VehFuncs version of the car gives crash during the night using newer VehFuncs plugin version
Alıntı yap | Cevapla
11/03/2023 09:19
I really like that it appears both sometimes as a Chevy and some times as GMC.. really great feature and it really fits the game atmosphere.. 10/10
Alıntı yap | Cevapla
I really like that it appears both sometimes as a Chevy and some times as GMC.. really great feature and it really fits the game atmosphere.. 10/10
Alıntı yap | Cevapla
11/28/2020 14:41
it works
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Quote: Avant_OFFICIALQuote: squidiskool
Texture broken
Mobile use not provided. PC only.
it works
Alıntı yap | Cevapla
11/22/2020 17:43
Mobile use not provided. PC only.
Alıntı yap | Cevapla
Quote: squidiskool
Texture broken
Mobile use not provided. PC only.
Alıntı yap | Cevapla
09/27/2020 05:51
Quote: Avant_OFFICIAL
ok brother but how can i find him??.link or something?
Alıntı yap | Cevapla
09/27/2020 00:46
@angelforce Dials is not working, cause there is few dashboards at same time. But on 2 of 3 dashes dials are animated using Vehfuncs.
Alıntı yap | Cevapla
@angelforce Dials is not working, cause there is few dashboards at same time. But on 2 of 3 dashes dials are animated using Vehfuncs.
Alıntı yap | Cevapla
09/27/2020 00:26
Good Job, you've made a replacement for one of the few ignored vehicle.
But one question,is it adopted for active dashboard with working dials and illumi ated dash.
Alıntı yap | Cevapla
Good Job, you've made a replacement for one of the few ignored vehicle.
But one question,is it adopted for active dashboard with working dials and illumi ated dash.
Alıntı yap | Cevapla
09/26/2020 23:29
@Khair eddine That's Maxim Balach screenshots, you should ask him.
Alıntı yap | Cevapla
@Khair eddine That's Maxim Balach screenshots, you should ask him.
Alıntı yap | Cevapla
09/26/2020 23:11
That's awesome brother, really fantastic, btw can I ask you which skybox are you using, please if you can tell me the link, if you can't The name is enough
Alıntı yap | Cevapla
That's awesome brother, really fantastic, btw can I ask you which skybox are you using, please if you can tell me the link, if you can't The name is enough
Alıntı yap | Cevapla
09/26/2020 00:44
@Jsk14 Lol, check vk group, my friend. Anyway, now i am working and have no time for modelling, so even i don't know, when next model will be. It's absolutely surely not the end, but the brake, i guess.
Alıntı yap | Cevapla
@Jsk14 Lol, check vk group, my friend. Anyway, now i am working and have no time for modelling, so even i don't know, when next model will be. It's absolutely surely not the end, but the brake, i guess.
Alıntı yap | Cevapla
09/26/2020 00:41
AVANT. where the hell you were for the whole F*****g time. But this truck is worth my waiting time. But you were just gone without leaving any trail or something.
Alıntı yap | Cevapla
AVANT. where the hell you were for the whole F*****g time. But this truck is worth my waiting time. But you were just gone without leaving any trail or something.
Alıntı yap | Cevapla
09/25/2020 21:15
This is truly the true example of a quality mod that deserves the Featured Mod title. Keep up the good work, dude!
Alıntı yap | Cevapla
This is truly the true example of a quality mod that deserves the Featured Mod title. Keep up the good work, dude!
Alıntı yap | Cevapla







