San Andreas / Modlar / ENB Serisi
0.076 Yūhi ENB
- Yurazuu | yükleyen: Yurazuu
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- 07/10/2019
- 12966 İndirmeler
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Açıklama
Yuuhi / Yūhi
I know, now is the era of v0.369
but I think the old one is not bad, right?:')
hehee
Good reflection
Seriously clean water (maybe weird)
Depth of Field
...and more
Feel free to try it! :D
I know, now is the era of v0.369
but I think the old one is not bad, right?:')
hehee
Good reflection
Seriously clean water (maybe weird)
Depth of Field
...and more
Feel free to try it! :D
Yorumlar
Şu ana kadar 14 yorum gönderilmiş.
07/15/2019 03:01
@adikas983 open enbseries.ini file and search depth of field or dof in effect and replace 1 parameter to 0.
Alıntı yap | Cevapla
@adikas983 open enbseries.ini file and search depth of field or dof in effect and replace 1 parameter to 0.
Alıntı yap | Cevapla
07/11/2019 00:47
@enbtest123 The text becomes like that actually because the additional AA. It will smooth the jagg especially if you set anti aliasing in 3 in the game settings. The default of anti aliasing in this version of enb is not really good imo, so I added the additions.
In the 2nd picture that is not the brightness problem, that is a common problem in this enb version. The HUD and the radar (and text) will get blurred if there is an object with a long distance behind it and detected as a background, unless all of your views are facing objects that are close. If you don't want it you can to turn off the DOF, I've given the steps in another comment.
Btw thank you for reporting your problem
If there is more, feel free to ask :D
Alıntı yap | Cevapla
@enbtest123 The text becomes like that actually because the additional AA. It will smooth the jagg especially if you set anti aliasing in 3 in the game settings. The default of anti aliasing in this version of enb is not really good imo, so I added the additions.
In the 2nd picture that is not the brightness problem, that is a common problem in this enb version. The HUD and the radar (and text) will get blurred if there is an object with a long distance behind it and detected as a background, unless all of your views are facing objects that are close. If you don't want it you can to turn off the DOF, I've given the steps in another comment.
Btw thank you for reporting your problem
Alıntı yap | Cevapla
07/10/2019 19:04
Good evening, why is the text bad?
http://prntscr.com/od8chm
Why is the brightness so strong? We do not see the text and the text.
http://prntscr.com/od8fd1
Alıntı yap | Cevapla
Good evening, why is the text bad?
http://prntscr.com/od8chm
Why is the brightness so strong? We do not see the text and the text.
http://prntscr.com/od8fd1
Alıntı yap | Cevapla
07/10/2019 17:41
@adikas983 Open mastereffect_....ini file, find USE_MATSODOF in "Choose Effect" and change the number from 1 to 0. Save file.
Alıntı yap | Cevapla
@adikas983 Open mastereffect_....ini file, find USE_MATSODOF in "Choose Effect" and change the number from 1 to 0. Save file.
Alıntı yap | Cevapla
07/10/2019 17:34
@DJILE Thank you!
Actually the water can be like that because of enb setting matches the water particles from particle.txd. The plugin is not made by me, but I hope in the future I can make a similar setting for vice city.
Alıntı yap | Cevapla
@DJILE Thank you!
Alıntı yap | Cevapla
07/10/2019 14:58
Hi, nice mod... Can you make it for vice city? we all need water look like this in VC. if u make d3d9.dll or something like that, because many people already have some mods with d3d8.dll ...
THANK YOUUUUUUUUUUUUUUUUUUUUU


Alıntı yap | Cevapla
Hi, nice mod... Can you make it for vice city? we all need water look like this in VC. if u make d3d9.dll or something like that, because many people already have some mods with d3d8.dll ...
THANK YOUUUUUUUUUUUUUUUUUUUUU
Alıntı yap | Cevapla
07/10/2019 09:27
Beautiful enb dude and yes my friend the old one is the best and i was making the new era enb but now i only make old era one
Alıntı yap | Cevapla
Beautiful enb dude and yes my friend the old one is the best and i was making the new era enb but now i only make old era one
Alıntı yap | Cevapla



