San Andreas / Modlar / CLEO Modifikasyonları
Real IV Cars Physics Remake
- Eyup | yükleyen: theebiqboss
- 03/17/2021
- 107415 İndirme
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Gta San Andreas Real IV Cars Physics Final [ Update: / 09.04.2021 ]
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This change applies the engine physics of GTA IV to Gta San Andreas. and it shows the game more realistic.
soft suspension, less smooth turns, etc.
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Fix : In the previous version, cars had friction problems on the ground. these problems have been fixed. When cars crash, they flip realistically. and speeding vehicles in traffic have been slowed down, so the car crossings look more realistic.
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-------------------------------------------------------------
This change applies the engine physics of GTA IV to Gta San Andreas. and it shows the game more realistic.
soft suspension, less smooth turns, etc.
-------------------------------------------------------------
Fix : In the previous version, cars had friction problems on the ground. these problems have been fixed. When cars crash, they flip realistically. and speeding vehicles in traffic have been slowed down, so the car crossings look more realistic.
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Yorumlar
Şu ana kadar 26 yorum gönderilmiş.
10/13/2024 10:13
I love the new physics for the cars!
Although... The bikes suffer a lot because of this and some of the bikes even dig through the ground (The PCJ-600 being the greatest example) making them almost unusable, it would be cool if there was an option to disable the physics for the bikes or maybe you could try to fix them instead.
Apart from the bikes issue the mod is pretty neat and i thought that a thing like this wouldn't be possible in GTA SA but the modding community keeps coming with great things and to this day it stills surprises me, which i love.
9/10 just because of the bikes issue but apart from that it's perfect.
Alıntı yap | Cevapla | (2)
I love the new physics for the cars!
Although... The bikes suffer a lot because of this and some of the bikes even dig through the ground (The PCJ-600 being the greatest example) making them almost unusable, it would be cool if there was an option to disable the physics for the bikes or maybe you could try to fix them instead.
Apart from the bikes issue the mod is pretty neat and i thought that a thing like this wouldn't be possible in GTA SA but the modding community keeps coming with great things and to this day it stills surprises me, which i love.
9/10 just because of the bikes issue but apart from that it's perfect.
Alıntı yap | Cevapla | (2)
08/31/2021 21:29
Just curious - how did you do the calculations for the handling? Asking so I'd know how to apply it to cars with custom handling
Alıntı yap | Cevapla | (0)
Just curious - how did you do the calculations for the handling? Asking so I'd know how to apply it to cars with custom handling
Alıntı yap | Cevapla | (0)
04/03/2021 13:52
@ShinKerohow to run gta 4- 1gb ram 1.67 ghz 64mb vram? How to change Commandline settings for my system 1gb ram 1.67 ghz 64mb vram
Alıntı yap | Cevapla | (0)
@ShinKerohow to run gta 4- 1gb ram 1.67 ghz 64mb vram? How to change Commandline settings for my system 1gb ram 1.67 ghz 64mb vram
Alıntı yap | Cevapla | (0)
03/23/2021 16:37
i try it in cleo it can be done in 1 script for all cars of course different classes
Alıntı yap | Cevapla | (1)
i try it in cleo it can be done in 1 script for all cars of course different classes
Alıntı yap | Cevapla | (1)



