San Andreas / Arabalar / Diğer
Stuntman Stunt Car #1
- Sunrise_424 | yükleyen: Sunrise_424
- deviantart.com/sunrise244
- 04/06/2025
- 936 İndirmeler
Derecelendirmeler yazar tarafından devre dışı bırakıldı.
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Açıklama
《 I n f o r ma t i o n s 》
-Conversion from Stuntman (PCSX2) 2002
-Replace Virgo
-All damage parts are included
-Including working lights
-Flat shadow, Adapted Collision
-New data strings
《 R e g u e s t T o o l s 》
-Alci's IMG Editor
-Notepad
-Conversion from Stuntman (PCSX2) 2002
-Replace Virgo
-All damage parts are included
-Including working lights
-Flat shadow, Adapted Collision
-New data strings
《 R e g u e s t T o o l s 》
-Alci's IMG Editor
-Notepad
Yorumlar
Şu ana kadar 8 yorum gönderilmiş.
09/23/2025 15:45
Stuntman is done. Originally I wanted to converted all vehicles and I make them part of Driv3r conversions, but they weren't as popular like Driver cars and was way more complicated to convert
Alıntı yap | Cevapla
Quote: GTAV06
How about The Conspiracy SUV
Stuntman is done. Originally I wanted to converted all vehicles and I make them part of Driv3r conversions, but they weren't as popular like Driver cars and was way more complicated to convert
Alıntı yap | Cevapla
04/09/2025 16:53
Alıntı yap | Cevapla
No it was modified version by scurest on The VG Resource forumQuote: PitviperQuote: Sunrise_424It was hard task, I used unofficial version of the PCSX2 that have 3D Screenshot function but still the mesh was destored as hell and have to manualy fix it, it took me few hours for polishing the model and another hours for editing it for GTASA and for that reason I decide to not include the Stuntman cars into DRIV3R pack I rather gonna make few unique and interesting cars and make them separately from Driver cars.Quote: Pitviper
How on earth did you manage to rip a model from a Playstation 2 emulator? I tried many ways but it always come out flat, stretched or have lots of culling. Would you be very kind of what methods did you do? Thank you.
Unofficial? Do you mean PCSX2 0.9.8? That doesn't let you fix the Z Axis if you try to do that in Blender. It won't let you do that at all. I tried that to no avail as I'm very interested in ripping PS2 models.
Alıntı yap | Cevapla
04/09/2025 07:41
Unofficial? Do you mean PCSX2 0.9.8? That doesn't let you fix the Z Axis if you try to do that in Blender. It won't let you do that at all. I tried that to no avail as I'm very interested in ripping PS2 models.
Alıntı yap | Cevapla
Quote: Sunrise_424It was hard task, I used unofficial version of the PCSX2 that have 3D Screenshot function but still the mesh was destored as hell and have to manualy fix it, it took me few hours for polishing the model and another hours for editing it for GTASA and for that reason I decide to not include the Stuntman cars into DRIV3R pack I rather gonna make few unique and interesting cars and make them separately from Driver cars.Quote: Pitviper
How on earth did you manage to rip a model from a Playstation 2 emulator? I tried many ways but it always come out flat, stretched or have lots of culling. Would you be very kind of what methods did you do? Thank you.
Unofficial? Do you mean PCSX2 0.9.8? That doesn't let you fix the Z Axis if you try to do that in Blender. It won't let you do that at all. I tried that to no avail as I'm very interested in ripping PS2 models.
Alıntı yap | Cevapla
04/07/2025 12:56
Alıntı yap | Cevapla
It was hard task, I used unofficial version of the PCSX2 that have 3D Screenshot function but still the mesh was destored as hell and have to manualy fix it, it took me few hours for polishing the model and another hours for editing it for GTASA and for that reason I decide to not include the Stuntman cars into DRIV3R pack I rather gonna make few unique and interesting cars and make them separately from Driver cars.Quote: Pitviper
How on earth did you manage to rip a model from a Playstation 2 emulator? I tried many ways but it always come out flat, stretched or have lots of culling. Would you be very kind of what methods did you do? Thank you.
Alıntı yap | Cevapla
04/07/2025 12:41
How on earth did you manage to rip a model from a Playstation 2 emulator? I tried many ways but it always come out flat, stretched or have lots of culling. Would you be very kind of what methods did you do? Thank you.
Alıntı yap | Cevapla
How on earth did you manage to rip a model from a Playstation 2 emulator? I tried many ways but it always come out flat, stretched or have lots of culling. Would you be very kind of what methods did you do? Thank you.
Alıntı yap | Cevapla
