San Andreas / Arabalar / GTA V Arabaları

GTA V Pegassi Infernus restructured


  • Automan | yükleyen: Automan
  • misterix.forumfree.it
  • 01/18/2021
  • 16164 İndirmeler

Derecelendirmeler yazar tarafından devre dışı bırakıldı.

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Açıklama

-v.2: Restructured.
-Replace Infernus.
-Reflections & plate in GTA-V style. -Personal editable plate:
All GTA-V plate, with #7 bumpers font & #17 plates; alpha platea for remove plate.
-Scale 110%. -Scissor Doors
-Nothing extra for this model. -Dark grary interior optional. -Carbon MipMap available.
-Damaged parts: All for this model.
-Light LOD. Flat Shadow. Adapted Collision. All data strings.
-IVF211+ASI12 version.
-Android version; without environment reflections & extra for 3D < 3MB.
Texture installation:
With TXDf*ck import in txd.txt file all texture with 'Uncompressed with alpha'.
-SA-MP/MTA no testing. Tested in ENB30+CLEO43.
-Open source, files unlocked: only credits required for use it.

Şu ana kadar 23 yorum gönderilmiş.

12/02/2023 07:51

 Quote: Abdur Kuruma

Oh, Right. Why Didn't You Make This Infernus Without Spoiler & Other Spoilers?

It's not my fault, the little man in my head decided it!

Alıntı yap | Cevapla
09/29/2023 07:51

Oh, Right. Why Didn't You Make This Infernus Without Spoiler & Other Spoilers?

Alıntı yap | Cevapla
01/26/2021 16:52

Grotti Itali RSX in Approval.

Alıntı yap | Cevapla
01/25/2021 15:58

Bro If I change that body with some fixed color one the dff will not crash na?

Alıntı yap | Cevapla
01/24/2021 10:46

 Quote: SonicFlushh

what changed in this car?
i don't see any change
but you know i still love this car!
10/10

 Quote: Automan

 Quote: NI7RO25

Does it fix the camera position?

Yes, that's the change... /

And upgrade material.

Alıntı yap | Cevapla
01/24/2021 02:03

what changed in this car?
i don't see any change
but you know i still love this car!
10/10

Alıntı yap | Cevapla
01/23/2021 10:37

Awesome mod
The king ????????????????????
Pls reply on fb

Alıntı yap | Cevapla
01/21/2021 07:56

 Quote: NI7RO25

Does it fix the camera position?

Yes, that's the change...

===

https://www.gtainside.com/en/sanandreas/cars/139488-gta-v-weeny-dynasty/

Alıntı yap | Cevapla
01/21/2021 01:11

Does it fix the camera position?

Alıntı yap | Cevapla
01/20/2021 11:00

 Quote: Pranjit Das

Wow! This is so unbelievably amazing that you updated such a old mod that you originally made almost 6 years ago (around 2014). Now it's 100% perfect! 10/10 and I have a little question, can you please fix the camera view problem of the Weeny Dynasty too? That car also have the same issue, the camera view is a little bit higher than your other cars!

Please reply sir!

The method of rotating the extra together with its Matrix, to lower the height of the chamber, does not work in this case: the extra will be reversed.
In ZM2 the camera position is assigned to the Collision:
https://i.postimg.cc/VsbRfgw1/HCamera-Zm2-B.jpg
Therefore, using CollEditor] [, you import the Colilsion of the Dinasty without extras into a working .col file, and export it to the Dinasty with extras:
https://i.postimg.cc/Px0QbpmB/HCamera-Zm2-C.jpg
I'll make the changes as soon as possible, Automan or nothing!

Alıntı yap | Cevapla
01/20/2021 10:00

 Quote: Pranjit Das

Wow! This is so unbelievably amazing that you updated such a old mod that you originally made almost 6 years ago (around 2014). Now it's 100% perfect! 10/10 and I have a little question, can you please fix the camera view problem of the Weeny Dynasty too? That car also have the same issue, the camera view is a little bit higher than your other cars!

Please reply sir!

ZM2 is less accurate than 3dsmax. For example, it does not allow 'soft' light. When light hits the red surface, for example, the center is white. For the 'soft' light, however, the center is pink.
In 3dsmax we can position the camera, but in ZM2 NOT.
In ZM2 the height of the camera depends on the size of the vehicle, in the case of Infernus the doors were raised for the 'Scissor' opening, while in the restructured version they are lowered, and it is the his Matrix that is rotated together with the 3D.
In the case of Weeny Dinasty, however, the height of the camera depends on the extra part of the taxi:
https://i.postimg.cc/5NS28cJ3/HCamera-Zm2.jpg
which when missing makes the camera seem very tall.
In this case nothing can be done in ZM2...

Alıntı yap | Cevapla
01/20/2021 06:45



Alıntı yap | Cevapla
01/20/2021 02:37



Alıntı yap | Cevapla
01/20/2021 01:37

Wow! This is so unbelievably amazing that you updated such a old mod that you originally made almost 6 years ago (around 2014). Now it's 100% perfect! 10/10 and I have a little question, can you please fix the camera view problem of the Weeny Dynasty too? That car also have the same issue, the camera view is a little bit higher than your other cars!

Please reply sir!

Alıntı yap | Cevapla
01/20/2021 01:33

@Jsk14 Yeah you're right. A few years ago, I converted it to its real life counterpart under request from one of my friends, and I noticed that it have problem in the camera view. The some camera bug is also present in the Weeny Dynasty too, but that's okay for me.

Alıntı yap | Cevapla
01/19/2021 14:00

Updated?

Alıntı yap | Cevapla
01/19/2021 04:52

10/10

Alıntı yap | Cevapla
01/18/2021 16:31

thanks man

Alıntı yap | Cevapla
01/18/2021 14:26

 Quote: Jsk14

Do you fixed the upper cam bug and made it more thicccc? Cause i can't use it that's why i am askin

Of course, otherwise what would I have restructured?

Alıntı yap | Cevapla
01/18/2021 14:04

Do you fixed the upper cam bug and made it more thicccc? Cause i can't use it that's why i am askin

Alıntı yap | Cevapla
01/18/2021 13:29

Wow! Thanks for this! now it's updated. More power!!

Alıntı yap | Cevapla