GTA V / Modlar / Script Modları
Community Races 1.2
- Guadmaz
- steamcommunity.com/id/guadbro
- 08/25/2015
- 6590 İndirmeler
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Description
This is a racing mod powered by the users. You can easily create new races with the Map Editor mod. As of the 1.0 version, I included 3 default maps: Prison Lap, Horse Circuit and Alamo Goaround.
Controls
M or Controller Back button - Quit current race.
Saving and Loading Races
All races are loaded from the scripts/Races folder. To create a race, you need the latest Map Editor mod installed alongside this mod. In the map editor, go to Create Map for External Mod, and then Create a Community Race. Then follow the next steps:
1. Place a ped - this will be your mission trigger/marker.
2. Place vehicles - these will be the race spawnpoints. Spawning different vehicle models adds them to the vehicle model pool.
3. Place markers in order for your checkpoints. The type of marker doesn't matter.
4. Place any objects you want, they'll be spawned in the race.
5. Save the map, it should be saved in scripts/Races/yourmap.xml
6. Open yourmap.xml with a text editor and edit the and tags.
7. You're done! Restart the mod to play your race.
Installation
1. Install ScriptHookV, minimum version released on August 23rd.
2. Install ScriptHookVDotNet v1.1
3. Download last NativeUI version from here.
4. Move all contents of the .zip except the sourcecode folder into your /scripts/ directory. If it doesn't exist, create one.
Changelog
- 1.0
-- Initial Release
This is a racing mod powered by the users. You can easily create new races with the Map Editor mod. As of the 1.0 version, I included 3 default maps: Prison Lap, Horse Circuit and Alamo Goaround.
Controls
M or Controller Back button - Quit current race.
Saving and Loading Races
All races are loaded from the scripts/Races folder. To create a race, you need the latest Map Editor mod installed alongside this mod. In the map editor, go to Create Map for External Mod, and then Create a Community Race. Then follow the next steps:
1. Place a ped - this will be your mission trigger/marker.
2. Place vehicles - these will be the race spawnpoints. Spawning different vehicle models adds them to the vehicle model pool.
3. Place markers in order for your checkpoints. The type of marker doesn't matter.
4. Place any objects you want, they'll be spawned in the race.
5. Save the map, it should be saved in scripts/Races/yourmap.xml
6. Open yourmap.xml with a text editor and edit the and tags.
7. You're done! Restart the mod to play your race.
Installation
1. Install ScriptHookV, minimum version released on August 23rd.
2. Install ScriptHookVDotNet v1.1
3. Download last NativeUI version from here.
4. Move all contents of the .zip except the sourcecode folder into your /scripts/ directory. If it doesn't exist, create one.
Changelog
- 1.0
-- Initial Release
Yorumlar
Şu ana kadar 3 yorum gönderilmiş.
11/20/2015 03:25
Hi, this mod is awesome!
Is it possible to release one that slows down the opponents so that they can drive more sensibly? I want to make a 4x4 race over the Mountains.
Thanks for this great mod!
Alıntı yap | Cevapla
Hi, this mod is awesome!
Is it possible to release one that slows down the opponents so that they can drive more sensibly? I want to make a 4x4 race over the Mountains.
Thanks for this great mod!
Alıntı yap | Cevapla
08/28/2015 10:18
I added this video: https://www.youtube.com/watch?v=A4avdVFnR6w
Alıntı yap | Cevapla
I added this video: https://www.youtube.com/watch?v=A4avdVFnR6w
Alıntı yap | Cevapla
08/25/2015 11:39
wow! just like normal rockstar editor (i mean not the video editor but the race creator)
Alıntı yap | Cevapla
wow! just like normal rockstar editor (i mean not the video editor but the race creator)
Alıntı yap | Cevapla


