GTA IV / Skinler / Yeni Görünüm / Model

Naotora Ii Sailor School (Updated)



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Naotora Ii Sailor School (Updated) - GTA IV


What's new

Reflection of lights on hair and skin has been improved.

Fixed some small bugs in: neck, arms and chest.

Ped tests, reflection lights, movements and graphic detail in the best ENB series CryENB V3 Ultra Realistic Graphics


Enjoy! :D



GTA IV
rigging, conversion and editing by: SERGIO_VAN_DYK


Naotora Ii Sailor School
Team Ninja, Koei Tecmo Games. Japan


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Şu ana kadar 14 yorum gönderilmiş.

08/25/2024 13:19

I am a huge fan of your model series; the quality of your models is truly exceptional, and I highly recommend everyone to download them! However, this particular model's eyes and mouth are not yet movable, which is different from the other GTA IV models you've created that do have this feature. I would be grateful if you could consider updating this model to include the same level of animation.

Alıntı yap | Cevapla
04/19/2021 14:52

@Abdura Kazan shi

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04/18/2021 22:35

perfeccionando el gta 4

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04/18/2021 04:46

@Leinad gracias hermano

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04/17/2021 21:34



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04/17/2021 03:03

@Rksj Thanks

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04/17/2021 02:05

Good

Alıntı yap | Cevapla
04/16/2021 16:52

@MadoZZERX Yes, it is difficult to make the skins. I have more than a year studying how to adapt the peds, thanks to a friend I solved the problem of geometries. there are many processes to create a ped.

Alıntı yap | Cevapla
04/16/2021 16:23

@SERGIO_VAN_DYKI also heard from my friend that modding skin to GTA IV is hard
You need to divide model by texture
Also from where you learn how to do skin for GTA IV?

Alıntı yap | Cevapla
04/16/2021 13:37

@Dragonghost88 Muchas gracias hermano

@MadoZZERX Thanks a lot

@esteedee Just like MadoZZERX told you. You need those programs but you will also need a brain.

Alıntı yap | Cevapla
04/16/2021 08:18

@esteedeefor modding skins to GTA IV you need 3DSMax with GIMS IV script and OpenIV

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04/16/2021 08:17



Alıntı yap | Cevapla
04/15/2021 22:39

I like your mods

Btw, what programs do you use to make these models and convert them to the game? I'm very interested

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