GTA IV / Modlar / Sesler
Realism Series - Muscle Car Sound
- ces
- 07/18/2012
- 27837 İndirmeler
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|Realism Series - Muscle Car Sound|
|-----------------------------------|
7/17/2012 v1.0
Author: ces
Video preview here
http://www.youtube.com/watch?v=yOaXLc4Y7UY
Important info:
- To install this sound mod you will need SparkIV
- Don't forget to back up your files
- Sound mods work with all GTA4 & EFLC patches
About this mod:
The muscle car sound plays differently with each vehicle that uses MUSCLE_CAR_3.ivaud, for the best muscle sound, use the Sabre 2 (rusted), Sabre GT, Vigero, or Ruiner.
Features:
- New muscle car sound
- vehicles.ide gives new muscle car sounds to Ruiner, Buccaneer, and Sabre
Installation:
1. Place MUSCLE_CAR_3.ivaud in this directory using SparkIV
Directory for GTA IV:
- "Grand Theft Auto IV > pc > audio > sfx > streamed_vehicles.rpf > MUSCLE_CAR_3.ivaud"
Directory for Episodes from Liberty City:
- "EFLC > pc > audio > sfx > streamed_vehicles.rpf > MUSCLE_CAR_3.ivaud"
2. Place vehicles.ide in this directory
Directory for GTA IV:
- "Grand Theft Auto IV > common > data > vehicles.ide"
Directory for Episodes from Liberty City:
- "EFLC > common > data > vehicles.ide"
3. Close SparkIV and start up GTA4
|Realism Series - Muscle Car Sound|
|-----------------------------------|
7/17/2012 v1.0
Author: ces
Video preview here
http://www.youtube.com/watch?v=yOaXLc4Y7UY
Important info:
- To install this sound mod you will need SparkIV
- Don't forget to back up your files
- Sound mods work with all GTA4 & EFLC patches
About this mod:
The muscle car sound plays differently with each vehicle that uses MUSCLE_CAR_3.ivaud, for the best muscle sound, use the Sabre 2 (rusted), Sabre GT, Vigero, or Ruiner.
Features:
- New muscle car sound
- vehicles.ide gives new muscle car sounds to Ruiner, Buccaneer, and Sabre
Installation:
1. Place MUSCLE_CAR_3.ivaud in this directory using SparkIV
Directory for GTA IV:
- "Grand Theft Auto IV > pc > audio > sfx > streamed_vehicles.rpf > MUSCLE_CAR_3.ivaud"
Directory for Episodes from Liberty City:
- "EFLC > pc > audio > sfx > streamed_vehicles.rpf > MUSCLE_CAR_3.ivaud"
2. Place vehicles.ide in this directory
Directory for GTA IV:
- "Grand Theft Auto IV > common > data > vehicles.ide"
Directory for Episodes from Liberty City:
- "EFLC > common > data > vehicles.ide"
3. Close SparkIV and start up GTA4
Yorumlar
Şu ana kadar 4 yorum gönderilmiş.
05/17/2024 13:03
Hey bro, how are you?
I'm a small YouTuber from Brazil and I made a video of a "remaster" of GTA 4 with mods. I promised my subscribers that I would make an installer with the mods I used. I would like your permission to do so because I used your mod. I'm not making any money to do this I just want to make it easier for people who liked the end result. Your credit is already included in the video I created and will also be in the installer. Can I put it in the installer?
Alıntı yap | Cevapla
Hey bro, how are you?
I'm a small YouTuber from Brazil and I made a video of a "remaster" of GTA 4 with mods. I promised my subscribers that I would make an installer with the mods I used. I would like your permission to do so because I used your mod. I'm not making any money to do this I just want to make it easier for people who liked the end result. Your credit is already included in the video I created and will also be in the installer. Can I put it in the installer?
Alıntı yap | Cevapla
08/17/2012 21:15
I have a General Question about sound mods. How do you convert the wave files to the right format? when i do it, it always says wrong PCM or not 16 bit, but it is the right format. what audio programs are you using
Alıntı yap | Cevapla
I have a General Question about sound mods. How do you convert the wave files to the right format? when i do it, it always says wrong PCM or not 16 bit, but it is the right format. what audio programs are you using
Alıntı yap | Cevapla
