GTA III / Arabalar / Mercury
Mercury Eight Pack 1949 [III]
- Mad_Driver10 | yükleyen: Mad_Driver10
- vk.com/alfa_modding_studio
- 05/23/2020
- 3778 İndirmeler
Puanlamalar:
Lütfen önce giriş yap.
Favoriler:
Videos
Henüz hiç video eklenmedi.Bu moda video eklemek için giriş yapmış olman gerekir.
Açıklama
! Version for GTA III !
Car's features
- Quality convert from Forza Motorsport 7
- 2 colors support (1st - exterior, 2nd - interior)
- III original car's colors support
- III original features support
- Full working headlights and taillights
- Custom collision, chassis_vlo model
- Realistic damage parts and handling
- 2 extras (4 extras in Cuban Version)
- Perfectly adapted for SkyGFX, ENB Series and without it
- Perfectly fits in game atmosphere
- Adapted for DMagic1 Wheel Mod 3.0
- Bonus features to install: Real Car Name in GXT & Exclusive paintjob
- File's sizes: dff - 10 MB; txd - 4,5 MB; col - 3,38 kb
- Replaces: IDAHO, DIABLOS
Author of 3D Model: Turn 10, Forza Motorsport 7
Author of underbody and other parts: ubershall
Converted and Improved to III: Mad Driver
Special Thanks
- Alfa Modding Studio
- Turn 10 Studios - for base 3D model
- ubershall - for underbody and suspension parts
- rush58 - for support, tips, beta-testing, textures of licence plates, talons for LC and livery
- Roman_K - for support, tips for VC converion, beta-testing
- Dmitrii_Mods - for support, tips for VC converion, beta-testing
- StratenSurf - for support, tips for VC and GTA 3 converion
- Sanek777 - for chrome reflection texture
- Oldsmobile_85 - for Liberty City licence plates template and fonts
- Renegade - for Vice City licence plates template and fonts
- DMagic1 - for DMagic1 Wheel Mod 3.0
- And everyone who helping me and wathing for this project :)
Car's features
- Quality convert from Forza Motorsport 7
- 2 colors support (1st - exterior, 2nd - interior)
- III original car's colors support
- III original features support
- Full working headlights and taillights
- Custom collision, chassis_vlo model
- Realistic damage parts and handling
- 2 extras (4 extras in Cuban Version)
- Perfectly adapted for SkyGFX, ENB Series and without it
- Perfectly fits in game atmosphere
- Adapted for DMagic1 Wheel Mod 3.0
- Bonus features to install: Real Car Name in GXT & Exclusive paintjob
- File's sizes: dff - 10 MB; txd - 4,5 MB; col - 3,38 kb
- Replaces: IDAHO, DIABLOS
Author of 3D Model: Turn 10, Forza Motorsport 7
Author of underbody and other parts: ubershall
Converted and Improved to III: Mad Driver
Special Thanks
- Alfa Modding Studio
- Turn 10 Studios - for base 3D model
- ubershall - for underbody and suspension parts
- rush58 - for support, tips, beta-testing, textures of licence plates, talons for LC and livery
- Roman_K - for support, tips for VC converion, beta-testing
- Dmitrii_Mods - for support, tips for VC converion, beta-testing
- StratenSurf - for support, tips for VC and GTA 3 converion
- Sanek777 - for chrome reflection texture
- Oldsmobile_85 - for Liberty City licence plates template and fonts
- Renegade - for Vice City licence plates template and fonts
- DMagic1 - for DMagic1 Wheel Mod 3.0
- And everyone who helping me and wathing for this project :)
Yorumlar
Şu ana kadar 9 yorum gönderilmiş.
01/12/2021 12:42
@Mad_Driver10 excuse me, can you create a BMW M5 E39, but in civilian version, german police version & german taxi version?
Alıntı yap | Cevapla
@Mad_Driver10 excuse me, can you create a BMW M5 E39, but in civilian version, german police version & german taxi version?
Quote: Elelyan
can you create a BMW M5 E39, but in civilian version, german police version & german taxi version?
Alıntı yap | Cevapla
01/12/2021 12:41
@Mad_Driver10 excuse me, can you create a BMW M5 E39, but in civilian version, german police version & german taxi version?
Alıntı yap | Cevapla
@Mad_Driver10 excuse me, can you create a BMW M5 E39, but in civilian version, german police version & german taxi version?
Alıntı yap | Cevapla
01/12/2021 09:38
can you create a BMW M5 E39, but in civilian version, german police version & german taxi version?
Alıntı yap | Cevapla
can you create a BMW M5 E39, but in civilian version, german police version & german taxi version?
Alıntı yap | Cevapla
06/11/2020 09:47
@Pranjit Das, this version isn't the same, because they have some differences.
For example, Cuban Hermes become Diablos Hermes, which has unique licence plate and little changes in extras. Also Stock and Custom models have registred talons on windshield, just like original vehicles in the game.
Soo, versions for III and VC maybe on pictures look the same, but they have small differences if you looking on them more closely
Alıntı yap | Cevapla
@Pranjit Das, this version isn't the same, because they have some differences.
For example, Cuban Hermes become Diablos Hermes, which has unique licence plate and little changes in extras. Also Stock and Custom models have registred talons on windshield, just like original vehicles in the game.
Soo, versions for III and VC maybe on pictures look the same, but they have small differences if you looking on them more closely
Alıntı yap | Cevapla
06/10/2020 19:59
Well this is a nice car without any doubt, but one thing I little confused, aren't GTA 3 and VC cars the same? What I meant is their quality and type, they're the same. A long time ago, I tried installing some original standard VC cars (Sentinel, Admiral etc) in GTA 3 by replacing some existing cars, and they actually works perfectly and appears with original GTA 3 style reflection (when VC cars doesn't have reflection like GTA 3 but they still appears).
The only thing I did before installing those cars is the format of the txd file, it was set to GTA VC format by default and I changed it to GTA III format by TXD Manager. Also, I tried installing some GTA 3 cars in VC and they works too, but the reflection map doesn't appear.
So I think the dff file is the same, only the format of the txd file is different. But anyway, nice conversation! 10/10





Alıntı yap | Cevapla
Well this is a nice car without any doubt, but one thing I little confused, aren't GTA 3 and VC cars the same? What I meant is their quality and type, they're the same. A long time ago, I tried installing some original standard VC cars (Sentinel, Admiral etc) in GTA 3 by replacing some existing cars, and they actually works perfectly and appears with original GTA 3 style reflection (when VC cars doesn't have reflection like GTA 3 but they still appears).
The only thing I did before installing those cars is the format of the txd file, it was set to GTA VC format by default and I changed it to GTA III format by TXD Manager. Also, I tried installing some GTA 3 cars in VC and they works too, but the reflection map doesn't appear.
So I think the dff file is the same, only the format of the txd file is different. But anyway, nice conversation! 10/10
Alıntı yap | Cevapla
![Mercury Eight Pack 1949 [III]](/img/202005/s/1590262398_1590229460_2.jpg)
![Mercury Eight Pack 1949 [III]](/img/202005/s/1590262398_1590229460_3.jpg)
![Mercury Eight Pack 1949 [III]](/img/202005/s/1590262398_1590229460_4.jpg)
![Mercury Eight Pack 1949 [III]](/img/202005/s/1590262398_55.jpg)
![Mercury Eight Pack 1949 [III]](/img/202005/s/1590262398_66.jpg)
![Mercury Eight Pack 1949 [III]](/img/202005/s/1590262398_1590229460_7.jpg)
![Mercury Eight Pack 1949 [III]](/img/202005/s/1590262398_1590229460_8.jpg)