San Andreas / Modlar / ENB Serisi
Marty McFly ENB X Final
- Marty McFly | yükleyen: Marty McFly
- youtube.com/user/Buddyspenc...
- 04/28/2013
- 137858 İndirmeler
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51.68Mb
51.68Mb
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ENBX - by Marty McFly
Copyright : Marty McFly, Boris Vorontsov, PetkaGtA, DK22Pac,SilentPL,TheD94,Function-X,DKT70, AAA, HD6, Matso,Ceejay.dk, SSontech
PLEASE BACKUP YOUR GAME BEFORE INSTALLING THIS
Copyright : Marty McFly, Boris Vorontsov, PetkaGtA, DK22Pac,SilentPL,TheD94,Function-X,DKT70, AAA, HD6, Matso,Ceejay.dk, SSontech
PLEASE BACKUP YOUR GAME BEFORE INSTALLING THIS
Yorumlar
Şu ana kadar 24 yorum gönderilmiş.
01/23/2021 16:09
Yes I do
Alıntı yap | Cevapla | (1)
Quote: Mohamed ENsay
@NesarAhmad
Would You Like that?
Yes I do
Alıntı yap | Cevapla | (1)
08/17/2015 11:38
@Marty McFly Thanks, it worked!!! By the way, I tried this, too, and the Z, and now all of them are awesome!!! 10/10!
Alıntı yap | Cevapla | (0)
@Marty McFly Thanks, it worked!!! By the way, I tried this, too, and the Z, and now all of them are awesome!!! 10/10!
Alıntı yap | Cevapla | (0)
08/17/2015 10:00
@Akosjun Texture flashing is bad vertex color stuff from GTASA (what makes buildings dark at night) and the black roads are the common black roads bug of gtass. Use SilentPatch to solve both.
Alıntı yap | Cevapla | (0)
@Akosjun Texture flashing is bad vertex color stuff from GTASA (what makes buildings dark at night) and the black roads are the common black roads bug of gtass. Use SilentPatch to solve both.
Alıntı yap | Cevapla | (0)
08/17/2015 07:20
@Marty McFly Sorry my bad i will give you then 810 for the nice screenshot happy now
Alıntı yap | Cevapla | (0)
@Marty McFly Sorry my bad i will give you then 810 for the nice screenshot happy now
Alıntı yap | Cevapla | (0)
08/12/2015 15:46
@Akosjun Sorry, it's for your 4.0. I accidentally posted here...
Alıntı yap | Cevapla | (0)
@Akosjun Sorry, it's for your 4.0. I accidentally posted here...
Alıntı yap | Cevapla | (0)
08/12/2015 13:22
I don't know why, but there are some bugs with the shadowing with the performance version.
-Sometimes the textures are "flashing". They are bright for some seconds, and then, they are dark for some seconds.
-The roads that are far are black.
-CJ is much darker than his environment. (Not just his body colour.
)
All the other things are sooooooo beautiful. But the flashing textures are quite annoying.
My specs:
-Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 5000+ (2 CPUs), ~2.6GHz
-Memory: 4096 MB RAM
-Video card: NVIDIA GeForce GT 430
-Operating system: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110408-1631)
What's the problem? I don't want to rate it 'till i get a reply, because maybe I did something wrong.
Alıntı yap | Cevapla | (0)
I don't know why, but there are some bugs with the shadowing with the performance version.
-Sometimes the textures are "flashing". They are bright for some seconds, and then, they are dark for some seconds.
-The roads that are far are black.
-CJ is much darker than his environment. (Not just his body colour.
All the other things are sooooooo beautiful. But the flashing textures are quite annoying.
My specs:
-Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 5000+ (2 CPUs), ~2.6GHz
-Memory: 4096 MB RAM
-Video card: NVIDIA GeForce GT 430
-Operating system: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110408-1631)
What's the problem? I don't want to rate it 'till i get a reply, because maybe I did something wrong.
Alıntı yap | Cevapla | (0)
08/07/2015 17:21
@Alhassan Ahmed: If it crashes your game it's more an issue on your side because for everyone else it works so why give it 1/10 then?
Alıntı yap | Cevapla | (0)
@Alhassan Ahmed: If it crashes your game it's more an issue on your side because for everyone else it works so why give it 1/10 then?
Alıntı yap | Cevapla | (0)
04/28/2013 19:34
16 bit ><
Because of tonemap.
I do not like your timecyc, Marty, but settings are cool!
Alıntı yap | Cevapla | (0)
16 bit ><
Because of tonemap.
I do not like your timecyc, Marty, but settings are cool!
Alıntı yap | Cevapla | (0)





